I started using Anytype last week and really love it, but whenever I use it on my iPhone 17, my phone gets hot. It’s the only app it seems to happen with. I’ve turned off all Apple AI and background refresh, but it’s still happening. I’d like to continue using Anytype, but not if it keeps causing my phone to heat up so much and so quickly. Has anyone else had this issue? If so, how did you fix it? Thank you.
Howdy, yes we’re aware of this issue and it’s tricky to diagnose because it seems to happen across various scenarios:
Cold start—when you are opening the app and syncing for the first time. This is especially the case if you’re part of a space that has thousands of objects.
Under powered devices—this usually exacerbates the above issue.
Sync getting stuck—when objects in a space aren’t syncing properly.
Editing—although unclear on specifics, some users had trouble with phone heat when making edits.
Some users have reported resolving this via turning the phone on low power mode, although we understand this isn’t a good solution. We have been making optimisations, some big ones of late, but we still require a bit more testing to see how much that has affected phone heating/battery.
It happens first big space/channel sync process. Then the heating problem ends. For example, the phone of a person joining the official Anytype chat channel will catch fire until the first synchronization is over.
I can also observe this on my iPhone 16 Pro Max whenever one of my Macs is online on the same network. They then enter a kind of real-time sync mode, which causes my phone to heat up.
Oh I’m sorry this took so long to answer. Yes, I am on the Anytype Network but within the same local network via wifi oder LAN the sync might be more hungry in its local mode.
We believe that we may have resolved this issue in our latest tests. From our dev:
“in the latest testflight build, we have (potentially) finally eliminated the iOS heating/battery draining bug. We found the root cause was a bug in the underlying mDNS library we used for peers discovery in the local network that can appear after a network switch.”
Once we release it, hopefully folks can test it out and see if the problem remains.
Off the top of my head, the heating issues was primarily surfaced by iOS users—not on Android. Are you also experiencing this on Android personally? @LazJedi
Yes, what you mentioned is a different, although related, issue. When first syncing to a (big space), indeed a phone can get very hot until the syncing is done. However, the issue that many iOS users were experiencing is that the phone would get very hot even in normal use.
Nonetheless, we’ve made a lot of performance optimisations in the last few weeks and looking forward to see how they improve the user experience once it’s in the wild.